Ten days in Ireland: the further west you drive, the better it gets
Three nights in Dublin, three under the Kerry mountains and three on Galway Bay, with a hire car collected on the fourth morning and handed back on the last.
- Length
- 10 days, 9 nights
- Where you stay
- Dublin, Killarney, Galway
- Places
- 25 across 10 days
Ireland is small and slow. It is four hours by road from the east coast to the west, which sounds like nothing until you are behind a tractor on a road with grass down the middle of it, and the whole pleasure of the country is on those roads rather than on the motorways between them.
So this is three places and two long drives, not a lap of the island. Dublin first, because that is where the plane lands and because two days there is exactly right. Then Kerry, which is mountains and lakes and the wettest, greenest, most theatrical part of the country. Then Galway and Connemara, which is where Ireland runs out of land.
Nine nights, three hotels, and a hire car for the second half of it. You will not need the car in Dublin and you will not want to be without it anywhere else.
Highlights
- The Book of Kells and a room of Bronze Age gold, ten minutes apart
- A pony trap through a glacial gap, and an open boat back down three lakes
- Two hundred metres of vertical Atlantic on the drive from Kerry to Galway
- A Victorian abbey under a mountain, with bog and nothing else for an hour around it
Where to stay
Dublin, three nights
A small capital, mostly two and three storeys high, laid out in Georgian brick when it was the second city of the British Empire and then left alone when the money went to London in 1801. Everything worth your time is inside a rectangle about two kilometres across.
The history here is recent and unsettled rather than ancient. A post office on the main street was shelled in 1916, the men who held it were shot in a prison three kilometres west, and you can walk between the two in an afternoon.
Killarney, three nights
About 262 km from Dublin.
A town that has been selling itself to visitors since 1747 and is completely unembarrassed about it: jaunting cars on the main street, wool shops, and more hotel beds than a place this size should have.
Five minutes west of all that is a national park with red deer in it, three lakes, and the highest mountains in Ireland behind them. The estate was given to the state in 1932 and the good part is free, unfenced, and starts at the end of the high street.
Galway, three nights
About 138 km from Killarney.
A city by charter and a town by every other measure: eighty five thousand people, a medieval grid running down to the river, and a pedestrian street with buskers on it in February. It was an Anglo-Norman trading port doing business with Spain for four centuries while the Gaelic west went on around it.
It is also the last town before a very long stretch of nothing. North and west of here is Connemara, which is bog, quartzite mountains and stone walls, and it is the reason to give Galway three nights rather than two.
Day by day
Day 1 in Dublin
First evening on the Liffey
The coach in from the airport takes about forty minutes and drops you near the river. Do nothing with a ticket price this evening.
The Liffey splits Dublin and every walk crosses it sooner or later. Start on the quays, work west as the light goes, eat, and find music.
- 17:00
Ha'penny Bridge
ArchitectureThe white iron footbridge everybody photographs, opened in 1816 and named for the halfpenny it cost to cross. Two minutes from the middle of the city and the obvious place to start.

- 18:30
Dinner off the quays
EatA street away from the water and well outside Temple Bar, which is four streets of stag parties paying over the odds. Dublin kitchens thin out after nine.
- 21:00
The Cobblestone
OtherTwenty minutes west in Smithfield, and worth the walk: musicians sit in the front bar most nights and play to each other rather than to the room. No cover, no set list, and nobody talks over the slow tunes.
With more time: An early arrival leaves the afternoon free. Walk south through Temple Bar and up Grafton Street, where the buskers are, and you will have seen the shape of the city before dinner.
Day 2 in Dublin
The Book of Kells, the bog bodies and the castle
Two collections in one morning, five minutes apart, one of which charges and one of which does not. Go to the paid one first, because its timed slots fill from mid morning.
The afternoon is a single building west of the centre where Ireland was governed from until 1922, and its gardens, which are the better half.
- 09:30
Trinity College
CultureA Georgian campus founded in 1592, still a working university, and the home of the Book of Kells: a gospel manuscript written around the year 800, shown two pages at a time. Upstairs is the Long Room, a barrel-vaulted hall of two hundred thousand books.

- 11:45
National Museum of Ireland - Archaeology
CultureFree, and the best thing in Dublin. Prehistoric gold collars, bog bodies preserved down to the fingernails, and a treasury of early medieval metalwork made while most of Europe had stopped bothering.

- 13:30
Lunch on Kildare Street
EatThe streets between the museum and the castle feed office workers rather than visitors, which is exactly what you want in the middle of the day.
- 15:00
Dublin Castle
HistoricThe seat of British rule in Ireland for seven centuries, handed over in 1922. Take the guided tour for the medieval undercroft and the Chapel Royal, or pay less and walk the State Apartments at your own speed.
With more time: In the castle gardens there is a free museum of illuminated manuscripts, Qur'ans and East Asian art, left to Ireland by an American mining millionaire. It is the best small collection in the city and two minutes further on.
Day 3 in Dublin
Kilmainham Gaol and St James's Gate
The hardest and best hour of the Dublin days, then a very large advertisement with a view, then a pub. It is a good order.
The gaol is west of the centre and the brewery is between it and town, so the day walks itself back in. Book the gaol before you fly: the guided tour is the only way in and it sells out.
- 09:30
Kilmainham Gaol
CultureA prison from 1796 to 1924 and the place the leaders of the 1916 Rising were shot. The Victorian wing is what people photograph; the yard at the end is where the room goes quiet.

- 12:00
Lunch in Kilmainham
EatA few cafes sit around the gaol and the old Royal Hospital beside it. Eat before you walk east, because there is nothing between here and the brewery gates.
- 14:00
Guinness Storehouse
CultureThe St James's Gate brewery still works, though this building is an exhibition rather than a production line. The ticket includes a pint upstairs in a glass drum of a bar with the widest view in Dublin.
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- 18:30
The Stag's Head
ArchitectureA Victorian pub off Dame Street with no television and a marble bar, and the right place to end three days in the city. Order at the counter and stand.

With more time: If a brewery tour is not your idea of an afternoon, the Liberties between the gaol and the centre is full of small whiskey distilleries running the same kind of tour for fewer people.
Day 4 in Killarney
West to Kerry
Collect the car in the morning, get out of Dublin before the school run, and drive southwest. Most of the morning on the motorway and then the N21, which stops being a motorway somewhere around Limerick and starts being Ireland.
Break the drive at Adare, an hour short of Killarney: thatched cottages, a ruined friary, and the best coffee stop on the road. Then arrive, leave the car where it is for two days, and walk into the national park before dinner.
- 09:30
Dublin to Killarney
TravelAbout three hundred kilometres, and three hours thirty without stops, on the M7 and then the N21. There is a direct train too, if you would rather pick the car up in Killarney instead.
- 16:00
Killarney National Park
NatureThe park gate is a few hundred metres from the middle of town. Free, unfenced, open until six, and the path from the gate runs down through old oaks to the lake shore, with deer on the grass in the last hour of light.
- 21:00
Courtneys Bar
VisitA pub since 1891, wooden and dim, with a fire going most of the year and live music that might be traditional and might not. Small enough that you will end up in a conversation.
With more time: Book the Gap of Dunloe trip tonight for the day after tomorrow, in a shop on the main street or at the hotel desk. It is the one thing in Kerry that needs a day's notice.
Day 5 in Killarney
Muckross, and the waterfall on the Kenmare road
One road south out of town holds most of the park's history, and the day works far better by bike than by car. Hire one on the main street: it is about six kilometres out and there is a lake path most of the way back.
The abbey first, which is roofless and much the better of the two buildings. Then the mansion, worth an hour for the gardens even if the house tour is not your thing. Then the waterfall, which empties out by late afternoon.
- 09:30
Muckross Abbey
ReligiousA Franciscan friary of 1448, sacked repeatedly and finished by Cromwell. A single enormous yew fills the whole cloister courtyard, and the graveyard around it is still in use.

- 11:00
Muckross House, Gardens and Traditional Farms
HistoricBuilt in 1843 and rushed into shape for Queen Victoria's visit of 1861, which cost the family more than it was worth. The traditional farms behind it recreate Kerry smallholdings of the 1930s, with working animals and no glass between you and them.

- 13:30
Lunch at the house
EatThere is a decent cafe here and nothing at all at the waterfall, so eat whether or not you feel like it yet.
- 15:00
Torc Waterfall
NatureTwenty metres of white water in a wooded gorge, five minutes uphill from the road. Carry on another twenty minutes up the steps behind it for the view back over the lakes, which most people never do.

With more time: The lakeside path back into town is longer than the road and much better, running under the oaks with the water on your left. Allow an extra hour, and do not leave it until dusk.
Day 6 in Killarney
The Gap of Dunloe, and back down the lakes
The best day of the ten. A minibus takes you west to the mouth of a glacial gap, you cross it on foot or in a pony trap, and an open boat brings you back through the lakes to a castle on the edge of town. The car stays where it is.
The gap is eleven kilometres of single track between two mountain ranges, climbing past five small lakes with a stone bridge at each. On foot it takes about three hours and it is the only real walking on this trip.
The boat at the far end is what people remember: down the highest lake, along a shallow river between mountains, and out onto open water with the whole range behind you.
- 09:00
Transfer to the mouth of the gap
TravelBuses leave town around nine and every operator sells the same trip. Take the walking option rather than the trap if the morning is dry.
- 10:00
Gap of Dunloe
NatureA road built for carts and still mostly used by them, between the Reeks on one side and Purple Mountain on the other. Rock walls, five lakes, a long descent into the valley on the far side, and no traffic worth the name.
- 13:15
Lunch at the boat landing
EatA cafe at the bottom of the descent, and nothing before it. Carry something for the crossing itself.
- 15:00
Meeting of the Waters
VisitWhere the rivers from two of the lakes come together under an old stone bridge, and the boatman has to pole through the shallows. Old oak woodland comes down to the water on both banks.
- 16:30
Ross Castle
HistoricA fifteenth century tower house on the shore where the boats land, held by the O'Donoghues and taken as a barracks after 1688, which is why it survived. Guided tour only, and the last one goes early.
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With more time: With a spare day in Kerry, drive the Ring of Kerry or, better, the Dingle peninsula north of it: shorter, emptier, and lined with stone forts and an early Christian oratory. Most people who do both prefer Dingle.
Day 7 in Galway
North to Galway, by way of the Cliffs of Moher
The best drive of the trip, and the one to start early. North through Limerick, over the Shannon, and up into County Clare, where the ground turns to bare grey limestone and the fields are more wall than grass.
The cliffs are the stop, and mid morning is the wrong time for them; if you can only go at eleven, go at eleven, but the coaches are thickest between then and three. After that it is another hour and a half up the coast into Galway.
Arrive, park the car for two days, and walk down to the river before dinner.
- 08:30
Killarney to the Clare coast
TravelAround two hours thirty north through Limerick. The alternative is the car ferry across the Shannon estuary, which is slower, costs more and is a far better morning.
- 11:30
Cliffs of Moher
OtherEight kilometres of sea cliff rising to a bit over two hundred metres, with a paved path along the top and a great deal of unpaved one beyond it. Puffins nest on the stacks from April to July. On a windy day, stay behind the wall and mean it.
- 17:30
Spanish Arch
OtherTwo stone arches on the riverbank in Galway, all that survives of a seventeenth century extension to the town wall. The grass in front is where the city sits out on any dry evening, and the Corrib runs past fast enough to hear.
- 19:00
Dinner in the old town
EatThe lanes running down to the water are full of small kitchens using what comes off the bay. Galway eats earlier than you would think and fills up from seven.
- 21:30
Taaffes Pub
VisitA small pub off the main street with traditional music almost every night and no stage to put it on. The kitchen shuts at five, so come after dinner rather than for it.
With more time: With an early start, break the drive at the Burren instead of racing through it. There is a five thousand year old portal tomb standing on open limestone a few metres from the road, and stone forts and caves within a mile of it.
Day 8 in Galway
Galway on foot
A short, flat day with nothing to book, which after four days of driving and walking is the point. The whole medieval town is about fifteen minutes end to end and everything below is inside it.
There is a market around the church on Saturdays, and on Sundays through the summer, which is the best thing in Galway on the days it runs.
Keep the afternoon open. Galway is a city for wandering into places, and the evening is when it comes properly alive.
- 10:00
Saint Nicholas Collegiate Church
ReligiousFounded in 1320 and enlarged twice, the largest medieval church in Ireland still in ordinary weekly use. Look for the Lynch tombs, and the window where a fifteenth century mayor is said to have hanged his own son.

- 11:00
Galway City Museum
CultureThree floors on the city's archaeology, its Spanish trade and its fishing, next to the arch you walked past last night. Free, and about an hour if you read the labels.

- 13:00
Lunch in the lanes
EatAnywhere between the church and the water. This is a student town as well as a tourist one, so lunch is cheap if you walk one street back from the busy ones.
- 18:30
McDonagh's
EatA chip shop and fish restaurant that has been frying since 1902. Take it away and eat by the water, or sit at the shared tables inside. No ceremony, and a queue by half six.
With more time: If the afternoon is dry, walk out along the seafront to Salthill and back, half an hour each way with the whole of the bay on your left. If it is not, the pubs run afternoon music sessions and nobody will look at you strangely for it.
Day 9 in Galway
Connemara: Kylemore, and the bog road
North west out of Galway on the coast road and then inland, into quartzite mountains, blanket bog and stone walls, with the road narrowing all the way. It is only about eighty kilometres and it will take you most of the morning, because you will stop.
The abbey is the set piece and it is genuinely worth the ticket, mostly for the walled garden rather than the house. The national park beyond it is the better half of the day for anybody who wants to walk.
Come back by the coast if the light holds. The road runs through empty bog and small harbours and it is nothing like the way out.
- 09:00
Out into Connemara
TravelAn hour and a half by the direct road, longer and better by the coast. There is a bus tour from Galway that does the same loop if you would rather not drive it.
- 10:45
Kylemore Abbey & Victorian Walled Gardens
ReligiousA cod-Gothic castle built from 1867 with a Manchester textile fortune, bought in 1920 by Benedictine nuns who had been evacuated from Ypres. A few rooms are open, but the Victorian walled garden a shuttle ride away is the reason to come.

- 13:00
Lunch at the abbey or in Letterfrack
EatThe abbey has a large cafe and the village three kilometres on has two smaller and better ones. Either way, eat before the walk rather than after it.
- 14:30
Connemara National Park
NatureTwo thousand hectares of mountain, heath and blanket bog, with a visitor centre at the gate and no charge to walk in. The bog here is so poor that several of the plants growing on it eat insects to get by.

- 15:45
Diamond Hill
NatureThe hill behind the visitor centre, and the walk worth doing: a marked loop of about three kilometres with a stiff climb in the middle and the whole coast laid out from the top. Boots, and two hours.
With more time: If walking is not the plan, spend the afternoon on the coast road instead. It runs through Roundstone and Clifden past white beaches that look tropical and are extremely cold.
Day 10 in Galway
The prom at Salthill, and the road back east
A last hour on the bay before the long drive, and then the M6 east, which is a flat two and a half hours to Dublin airport.
Leave three hours of margin if you are dropping the car and flying the same day. Motorway traffic into Dublin from mid afternoon is the one reliably bad thing about driving in Ireland.
- 09:00
The Promenade
VisitThe seafront walk west out of Galway, two kilometres of it, ending at a diving tower that people jump off all year. Kick the wall at the end, which is what everyone here does before turning round.

- 11:00
Galway to Dublin
TravelAround a hundred and eighty minutes on the M6, most of it dull, which is the correct way to end a trip like this one. Fuel is cheaper off the motorway than on it.
With more time: With a late flight, stop at Clonmacnoise on the way east. It is twenty minutes off the motorway near Athlone: a monastic city on the Shannon with round towers, high crosses and a thousand years of graves.
Before you go
The car: when to hire it and what to watch
Collect it on the morning you leave Dublin, not at the airport when you land. Three days of city parking costs more than the extra rental days and a car in central Dublin is a pure liability. Most companies will let you pick up in the city and drop off at the airport.
Two things catch people out. Insurance: Irish collision damage waiver is expensive, and a great many credit card policies specifically exclude Ireland, so check yours in writing before you rely on it. And the M50 toll around Dublin, which has no barriers and no booths: it photographs the plate and you pay online by eight the following evening or the fine follows you home.
The driving itself
On the left, in kilometres per hour, and mostly on roads narrower than you expect. Motorways are excellent and boring. The N roads are single carriageway with an eighty or hundred limit that is aspirational rather than achievable, and the R roads are one and a half cars wide with hedges instead of verges.
Allow half again on whatever the map says. Dublin to Killarney runs to about three and a half hours, Killarney to Galway to three, and the last leg back east to two and a half. None of those includes the stop you will want to make, and the roads that are worth driving are the slow ones.
Where to stay, and what it costs
Central Dublin, central Killarney and inside the old grid in Galway. All three put you within walking distance of dinner, which matters in a country where a pint after driving is not an option.
Ireland is expensive, and accommodation is where you feel it most: expect Dublin prices to be roughly London's for a lower standard. Book Kerry and Galway well ahead for July and August, when the whole country is on the same roads as you.
Weather, and how to plan around it
It rains, in bands, all year, and the west gets far more than the east. Nothing in these ten days is cancelled by rain except the boat in Kerry, so carry a proper waterproof and stop checking the forecast.
What is worth doing is keeping the two flexible days flexible. The Gap of Dunloe and Connemara are both much better in dry weather, and both can be swapped with the city day at either end of them at a day's notice.
What to book before you fly
Four things: the car, the Book of Kells slot at Trinity, the guided tour at Kilmainham Gaol, and the Gap of Dunloe trip once you know your dates in Kerry. Everything else on this route you can walk up to.
Restaurants are worth booking on Friday and Saturday everywhere, and every night in Killarney in summer, where a town of fourteen thousand feeds several times that number.
Ireland is a country where the good bits are between the places. The stone walls, the tractors, the bog that goes on for an hour, the pub in a village of forty people that turns out to have five musicians in it on a Tuesday: none of that is on a list and all of it is the reason to drive rather than fly between cities.
So build in the slack. Ten days at this pace leaves three or four afternoons genuinely open, and those are the ones you will describe when you get home.
Go deeper on one city
Each of these covers a single stop on this route in its own right.
Make it your trip
Every stop, day and place here lands in your account as an editable trip. Move the days around, swap a city, add your own bookings and costs, and share it with whoever is coming.
Common questions
- Is ten days enough to see Ireland?
- No, and neither is a month. Ten days is enough to do three places properly, which is a much better trip than seeing nine badly. The most common mistake here is adding Belfast, the Ring of Kerry and the Aran Islands to this route and spending the holiday in the car.
- Could I do this without a car?
- Most of it. Trains link Dublin, Killarney and Galway, and the Gap of Dunloe trip and the Connemara and Cliffs of Moher tours all run as day coaches from the towns. You lose the drives themselves, which on the Clare coast and in Connemara are half the point.
- Which way round should I go?
- This way, west and then north and then back. Doing it in reverse means finishing in Dublin, which is an anticlimax after Connemara, and it puts the long motorway drive at the start when you are still adjusting to driving on the left.
- What about Northern Ireland?
- Belfast, the Giant's Causeway and the Antrim coast are excellent and they are a separate trip, or three more days on this one. The border is invisible and there is no check, but the currency changes to sterling and your hire car insurance may need telling.
- When is the best time to go?
- May, June and September. Long light, everything open, and the roads still passable in both directions. July and August fill Kerry and Galway completely. Winter is cheap and atmospheric, and it is dark by half four, which takes two of these ten days away from you.
- Can I change this itinerary?
- Yes. Copy it, add a night in Kerry for the Ring, drop one in Dublin, or swap Connemara for the islands. The order is built around collecting the car on the fourth morning, so keep that and the rest will follow.